So, I suffered a two hour exam at nine o’clock in the morning today. I’m pretty sure I did okay, but by an hour in my hand was hurting like nobody’s business. By the end of the exam itself, I was actually wincing as I wrote.
I feel I got off lightly, though, one of the girls in my group said her arm went numb.
This is what happens when you never write by hand.
Anyway, enough about the tendons in my hands, the Legend of Zelda.
If you’ve played the games that came out from A Link to the Past onward, you start noticing a trend of characters appearing in multiple games. This might extend into the first two games in the series, but I never got further than the first dungeon in the first one and didn’t even finish that in Zelda II.
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| I see this a lot. |
By this I don’t mean just Link, Zelda and Ganon. In fact, I’m going to use Ganon as an example of exactly what I am not talking about.
Ganon is the recurring villain throughout the game, right? But he is the same man the entire time. Ganondorf Dragmire starts his campaign in Ocarina of Time and continues it onward to whenever it ends, which may or may not be in Windwaker. He is, essentially immortal; possibly through sheer bloody mindedness.
This is not what I am talking about, Ganon is most definitely the exception rather than the rule.
When I talk about characters appearing in multiple games, I’m referring to characters like Tingle, Mutoh and Link.
